Neighborhood War offers an exciting script that enhances your gameplay by providing Silent AIM. This feature allows you to easily target and eliminate opponents, making you a formidable player in the game.
Script Name: | Neighbors Script Roblox |
Script Features: | war [Silent AIM] |
Use Options: | Copy & Download |
Update Date: | 11.07.2024 |
local RunService = game.GetService(game,”RunService”)
local Players = game.GetService(game,”Players”)
local Inset = game.GetService(game,”GuiService”).GetGuiInset(game.GetService(game,”GuiService”))
local LocalPlayer = Players.LocalPlayer
local Mouse = Players.LocalPlayer.GetMouse(Players.LocalPlayer)
local Camera = workspace.CurrentCamera
local AimSettings = {
TeamCheck = false,
FriendCheck = false,
UseFov = true,
FovRadius = 200,
}
local Circle = Drawing.new(“Circle”)
Circle.Filled = false
Circle.Color = Color3.fromRGB(255,0,0)
Circle.Radius = AimSettings.FovRadius
Circle.Thickness = 1
local function GetClosestPlayerToFov()
local plr, comparePlr
local MousePos = Vector2.new(Mouse.X, Mouse.Y)
for i,v in pairs(Players.GetChildren(Players)) do
local Char = v.Character
if v == LocalPlayer then continue end
if not LocalPlayer.Character then continue end
if not LocalPlayer.Character:FindFirstChild(“HumanoidRootPart”) then continue end
if Char and Char.FindFirstChild(Char,”HumanoidRootPart”) and Char.FindFirstChild(Char,”HumanoidRootPart”).Color == LocalPlayer.Character:FindFirstChild(“HumanoidRootPart”).Color then continue end
if not v.Character then continue end
if LocalPlayer.Character:FindFirstChild(“HumanoidRootPart”) and Char.FindFirstChild(Char, “HumanoidRootPart”) and Char.FindFirstChildWhichIsA(Char,”Humanoid”) and Char.FindFirstChild(Char, “Humanoid”).Health > 0 then
local ScreenPos, onScreen = Camera.WorldToScreenPoint(Camera, Char.FindFirstChild(Char, “HumanoidRootPart”).Position)
if onScreen then
local distance = (MousePos – Vector2.new(ScreenPos.X, ScreenPos.Y)).Magnitude
if distance < AimSettings.FovRadius then
if comparePlr == nil then comparePlr = v end
local DistanceChar = (LocalPlayer.Character.HumanoidRootPart.Position - Char.FindFirstChild(Char, "HumanoidRootPart").Position).Magnitude
local DistanceOld = (LocalPlayer.Character.HumanoidRootPart.Position - comparePlr.Character.FindFirstChild(comparePlr.Character, "HumanoidRootPart").Position).magnitude
if DistanceChar <= DistanceOld then
plr = v
end
comparePlr = v
end
end
end
end
return plr
end
local function getmap()
local map = {}
for i,v in pairs(game.Workspace:GetChildren()) do
if not v:FindFirstChild("Humanoid") then
table.insert(map, v)
end
end
table.insert(map,game.Players.LocalPlayer.Character)
game.Players.LocalPlayer.CharacterAdded:Connect(function(chare)
table.insert(map, chare)
end)
return map
end
local map = getmap()
local old
old = hookfunction(game.Workspace.FindPartOnRayWithIgnoreList, newcclosure(function(self, ...)
local args = {...}
if not checkcaller() and typeof(args[1]) == "Ray" and typeof(args[2]) == "table" and tostring(getcallingscript()) == "client_main" then -- tostring(getcallingscript()) == "client_main" and
local nearest = GetClosestPlayerToFov()
local ray = args[1]
local originz = args[1].Origin
local player = game:GetService("Players").LocalPlayer
local PlrChar = player.Character
if nearest and nearest.Character and nearest.Character.FindFirstChild(nearest.Character,"Head") and PlrChar and PlrChar:FindFirstChild("HumanoidRootPart") and getcallingscript().Parent and getcallingscript().Parent.Parent and getcallingscript().Parent.Parent:FindFirstChild("handle") and getcallingscript().Parent.Parent:FindFirstChild("handle"):FindFirstChild("fire") and ray.Origin == getcallingscript().Parent.Parent:FindFirstChild("handle"):FindFirstChild("fire").WorldPosition then
local direction = (nearest.Character.FindFirstChild(nearest.Character,"Head").Position - originz).Unit * 1000
args[1] = Ray.new(originz, direction)
args[2] = map
return old(self, unpack(args))
else
return old(self, ...)
end
end
return old(self, ...)
end))
RunService.RenderStepped.Connect(RunService.RenderStepped,function()
if AimSettings.UseFov then
Circle.Position = Vector2.new(Mouse.X + Inset.X, Mouse.Y + Inset.Y)
Circle.Visible = true
else
Circle.Visible = false
end
end)
Steps:
1. Click COPY button for auto copy script
2. Paste the script into your script application
3. Run and done
With these simple steps, players can quickly and easily use the script to improve their Roblox game experience.