Silent Aim helps you accurately hit enemies and objects, making your shots more effective, especially headshots.
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Script Name | FiveDuels Script |
Script Features | Silent Aim |
Use Options | Copy & Download |
Update Date | 08.06.2024 |
–[[
Made by Rileyy#0808
FiveDuels silent aim.lua
as for prediction, use basic velocity prediction sets, 0.1377 works pretty well though
]]
getgenv().user_settings = {
enabled = true,
hitbox = ‘HumanoidRootPart’,
fov_radius = 200,
prediction = 0.1377 — you can use this or 0,
}
–// VARIABLES
local players = game:GetService(‘Players’)
local runservice = game:GetService(‘RunService’)
local userinputservice = game:GetService(‘UserInputService’)
local current_camera = workspace.CurrentCamera
local local_player = players.LocalPlayer
local mouse = local_player:GetMouse()
local client = {}
local fov_circle = Drawing.new(‘Circle’)
fov_circle.Visible = true
fov_circle.Color = Color3.new(1, 1, 1)
fov_circle.Thickness = 1
runservice.PostSimulation:Connect(function()
local mouse_position = userinputservice:GetMouseLocation()
fov_circle.Radius = user_settings.fov_radius
fov_circle.Position = mouse_position
client.target = nil
client.target_distance = fov_circle.Radius
for _, player in next, players:GetChildren() do
local humanoidrootpart = player.Character and player.Character:FindFirstChild(‘HumanoidRootPart’)
local humanoid = player.Character and player.Character:FindFirstChildWhichIsA(‘Humanoid’)
if not humanoidrootpart or not humanoid then
continue
end
if humanoid.Health <= 0 then
continue
end
local screen_position, screen_visible = current_camera:WorldToViewportPoint(humanoidrootpart.Position); screen_position = Vector2.new(screen_position.X, screen_position.Y)
local mouse_distance = (screen_position - mouse_position).magnitude
if not screen_visible then
continue
end
if mouse_distance < client.target_distance then
client.target = player
client.target_distance = mouse_distance
end
end
end)
local namecall; namecall = hookmetamethod(game, '__namecall', function(obj, ...)
local args = {...}
local method = getnamecallmethod()
if method == 'FireServer' and obj.Name == 'RemoteEvent' and args[1] == 'shoot' and client.target and client.target.Character[user_settings.hitbox] then
args[2][1] = client.target.Character[user_settings.hitbox].Position + (client.target.Character.HumanoidRootPart.Velocity * user_settings.prediction)
end
return namecall(obj, unpack(args))
end)
Steps:
1. Click COPY button for auto copy script
2. Paste the script into your script application
3. Run and done
With these simple steps, players can quickly and easily use the script to improve their Roblox game experience.