▷ FiveDuels Script (Silent Aim)

Silent Aim helps you accurately hit enemies and objects, making your shots more effective, especially headshots.

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Script NameFiveDuels Script
Script FeaturesSilent Aim
Use OptionsCopy & Download
Update Date08.06.2024
–[[ Made by Rileyy#0808 FiveDuels silent aim.lua as for prediction, use basic velocity prediction sets, 0.1377 works pretty well though ]] getgenv().user_settings = { enabled = true, hitbox = ‘HumanoidRootPart’, fov_radius = 200, prediction = 0.1377 — you can use this or 0, } –// VARIABLES local players = game:GetService(‘Players’) local runservice = game:GetService(‘RunService’) local userinputservice = game:GetService(‘UserInputService’) local current_camera = workspace.CurrentCamera local local_player = players.LocalPlayer local mouse = local_player:GetMouse() local client = {} local fov_circle = Drawing.new(‘Circle’) fov_circle.Visible = true fov_circle.Color = Color3.new(1, 1, 1) fov_circle.Thickness = 1 runservice.PostSimulation:Connect(function() local mouse_position = userinputservice:GetMouseLocation() fov_circle.Radius = user_settings.fov_radius fov_circle.Position = mouse_position client.target = nil client.target_distance = fov_circle.Radius for _, player in next, players:GetChildren() do local humanoidrootpart = player.Character and player.Character:FindFirstChild(‘HumanoidRootPart’) local humanoid = player.Character and player.Character:FindFirstChildWhichIsA(‘Humanoid’) if not humanoidrootpart or not humanoid then continue end if humanoid.Health <= 0 then continue end local screen_position, screen_visible = current_camera:WorldToViewportPoint(humanoidrootpart.Position); screen_position = Vector2.new(screen_position.X, screen_position.Y) local mouse_distance = (screen_position - mouse_position).magnitude if not screen_visible then continue end if mouse_distance < client.target_distance then client.target = player client.target_distance = mouse_distance end end end) local namecall; namecall = hookmetamethod(game, '__namecall', function(obj, ...) local args = {...} local method = getnamecallmethod() if method == 'FireServer' and obj.Name == 'RemoteEvent' and args[1] == 'shoot' and client.target and client.target.Character[user_settings.hitbox] then args[2][1] = client.target.Character[user_settings.hitbox].Position + (client.target.Character.HumanoidRootPart.Velocity * user_settings.prediction) end return namecall(obj, unpack(args)) end)


1. Click COPY button for auto copy script
2. Paste the script into your script application
3. Run and done

With these simple steps, players can quickly and easily use the script to improve their Roblox game experience.

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