▷ {UNIVERSAL}: Chat Spy Script (Sept. 2024)

The Universal Script for Roblox Chat Spy is a powerful tool that allows players to monitor all in-game chats, including private messages, enhancing both social interactions and strategic gameplay.

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This script is designed to work seamlessly across various Roblox games, giving users a unique advantage by enabling them to see hidden messages that are usually inaccessible.

--[[
	WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
--This script reveals ALL hidden messages in the default chat

enabled = true --chat "/spy" to toggle!
spyOnMyself = true --if true will check your messages too
public = false --if true will chat the logs publicly (fun, risky)
publicItalics = true --if true will use /me to stand out
privateProperties = { --customize private logs
	Color = Color3.fromRGB(0,255,255); 
	Font = Enum.Font.SourceSansBold;
	TextSize = 18;
}


local StarterGui = game:GetService("StarterGui")
local Players = game:GetService("Players")
local player = Players.LocalPlayer or Players:GetPropertyChangedSignal("LocalPlayer"):Wait() or Players.LocalPlayer
local saymsg = game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("SayMessageRequest")
local getmsg = game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("OnMessageDoneFiltering")
local instance = (_G.chatSpyInstance or 0) + 1
_G.chatSpyInstance = instance

local function onChatted(p,msg)
	if _G.chatSpyInstance == instance then
		if p==player and msg:lower():sub(1,4)=="/spy" then
			enabled = not enabled
			wait(0.3)
			privateProperties.Text = "{SPY "..(enabled and "EN" or "DIS").."ABLED}"
			StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
		elseif enabled and (spyOnMyself==true or p~=player) then
			msg = msg:gsub("[\n\r]",''):gsub("\t",' '):gsub("[ ]+",' ')
			local hidden = true
			local conn = getmsg.OnClientEvent:Connect(function(packet,channel)
				if packet.SpeakerUserId==p.UserId and packet.Message==msg:sub(#msg-#packet.Message+1) and (channel=="All" or (channel=="Team" and public==false and Players[packet.FromSpeaker].Team==player.Team)) then
					hidden = false
				end
			end)
			wait(1)
			conn:Disconnect()
			if hidden and enabled then
				if public then
					saymsg:FireServer((publicItalics and "/me " or '').."{SPY} [".. p.Name .."]: "..msg,"All")
				else
					privateProperties.Text = "{SPY} [".. p.Name .."]: "..msg
					StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
				end
			end
		end
	end
end

for _,p in ipairs(Players:GetPlayers()) do
	p.Chatted:Connect(function(msg) onChatted(p,msg) end)
end
Players.PlayerAdded:Connect(function(p)
	p.Chatted:Connect(function(msg) onChatted(p,msg) end)
end)
privateProperties.Text = "{SPY "..(enabled and "EN" or "DIS").."ABLED}"
StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
if not player.PlayerGui:FindFirstChild("Chat") then wait(3) end
local chatFrame = player.PlayerGui.Chat.Frame
chatFrame.ChatChannelParentFrame.Visible = true
chatFrame.ChatBarParentFrame.Position = chatFrame.ChatChannelParentFrame.Position+UDim2.new(UDim.new(),chatFrame.ChatChannelParentFrame.Size.Y)

Steps:

1. Click COPY button for auto copy script
2. Paste the script into your script application
3. Run and done

With these simple steps, players can quickly and easily use the script to improve their Roblox game experience.

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