A script with lots of handy features for this location!
Script Name: | Speed City Script |
Use Options: | Copy & Download |
Update Date: | 27.06.2024 |
Luazifier = {} setmetatable(Luazifier, {__metatable = “Don’ t touch my table P-Pervert!”}) _G.Autofarm = false Luazifier.ScreenGui1 = Instance.new(“ScreenGui”, game:GetService(“Players”).LocalPlayer:WaitForChild(“PlayerGui”)) Luazifier.TextLabel1 = Instance.new(“TextLabel”, Luazifier.ScreenGui1) Luazifier.Frame1 = Instance.new(“Frame”, Luazifier.TextLabel1) Luazifier.TextButton1 = Instance.new(“TextButton”, Luazifier.Frame1) Luazifier.ScreenGui1.DisplayOrder = 0 Luazifier.ScreenGui1.Enabled = true Luazifier.ScreenGui1.IgnoreGuiInset = false Luazifier.ScreenGui1.Name = “ScreenGui” Luazifier.ScreenGui1.ResetOnSpawn = true Luazifier.ScreenGui1.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Luazifier.ScreenGui1.Archivable = true Luazifier.ScreenGui1.AutoLocalize = true Luazifier.ScreenGui1.Parent = game.CoreGui Luazifier.ScreenGui1.ResetOnSpawn = false Luazifier.TextLabel1.Active = true Luazifier.TextLabel1.AnchorPoint = Vector2.new(0, 0) Luazifier.TextLabel1.BackgroundColor3 = Color3.new(1, 1, 1) Luazifier.TextLabel1.BackgroundTransparency = 0 Luazifier.TextLabel1.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) Luazifier.TextLabel1.BorderSizePixel = 1 Luazifier.TextLabel1.Draggable = true Luazifier.TextLabel1.LayoutOrder = 0 Luazifier.TextLabel1.Name = “TextLabel” Luazifier.TextLabel1.Position = UDim2.new(0.10199999809265, 0, 0.045000001788139, 0) Luazifier.TextLabel1.Rotation = 0 Luazifier.TextLabel1.Selectable = false Luazifier.TextLabel1.Size = UDim2.new(0, 179, 0, 15) Luazifier.TextLabel1.SizeConstraint = Enum.SizeConstraint.RelativeXY Luazifier.TextLabel1.Visible = true Luazifier.TextLabel1.ZIndex = 1 Luazifier.TextLabel1.Archivable = true Luazifier.TextLabel1.ClipsDescendants = false Luazifier.TextLabel1.AutoLocalize = true Luazifier.TextLabel1.Font = Enum.Font.SourceSans Luazifier.TextLabel1.Text = “Speed City” Luazifier.TextLabel1.TextColor3 = Color3.new(0, 0, 0) Luazifier.TextLabel1.TextScaled = false Luazifier.TextLabel1.TextSize = 14 Luazifier.TextLabel1.TextStrokeColor3 = Color3.new(0, 0, 0) Luazifier.TextLabel1.TextStrokeTransparency = 1 Luazifier.TextLabel1.TextTransparency = 0 Luazifier.TextLabel1.TextTruncate = Enum.TextTruncate.None Luazifier.TextLabel1.TextWrapped = false Luazifier.TextLabel1.TextXAlignment = Enum.TextXAlignment.Center Luazifier.TextLabel1.TextYAlignment = Enum.TextYAlignment.Center Luazifier.Frame1.Active = false Luazifier.Frame1.AnchorPoint = Vector2.new(0, 0) Luazifier.Frame1.BackgroundColor3 = Color3.new(0.603922, 0, 0.00784314) Luazifier.Frame1.BackgroundTransparency = 0 Luazifier.Frame1.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) Luazifier.Frame1.BorderSizePixel = 1 Luazifier.Frame1.LayoutOrder = 0 Luazifier.Frame1.Name = “Frame” Luazifier.Frame1.Position = UDim2.new(-0.0013183081755415, 0, 0.94684678316116, 0) Luazifier.Frame1.Rotation = 0 Luazifier.Frame1.Selectable = false Luazifier.Frame1.Size = UDim2.new(0, 179, 0, 62) Luazifier.Frame1.SizeConstraint = Enum.SizeConstraint.RelativeXY Luazifier.Frame1.Style = Enum.FrameStyle.Custom Luazifier.Frame1.Visible = true Luazifier.Frame1.ZIndex = 1 Luazifier.Frame1.Archivable = true Luazifier.Frame1.ClipsDescendants = false Luazifier.Frame1.AutoLocalize = true Luazifier.TextButton1.Active = true Luazifier.TextButton1.AnchorPoint = Vector2.new(0, 0) Luazifier.TextButton1.BackgroundColor3 = Color3.new(1, 1, 1) Luazifier.TextButton1.BackgroundTransparency = 0 Luazifier.TextButton1.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) Luazifier.TextButton1.BorderSizePixel = 1 Luazifier.TextButton1.LayoutOrder = 0 Luazifier.TextButton1.Modal = false Luazifier.TextButton1.Name = “TextButton” Luazifier.TextButton1.Position = UDim2.new(0.083798885345459, 0, 0.19354838132858, 0) Luazifier.TextButton1.Rotation = 0 Luazifier.TextButton1.Selectable = true Luazifier.TextButton1.Selected = false Luazifier.TextButton1.Size = UDim2.new(0, 149, 0, 38) Luazifier.TextButton1.SizeConstraint = Enum.SizeConstraint.RelativeXY Luazifier.TextButton1.Style = Enum.ButtonStyle.Custom Luazifier.TextButton1.Visible = true Luazifier.TextButton1.ZIndex = 1 Luazifier.TextButton1.Archivable = true Luazifier.TextButton1.ClipsDescendants = false Luazifier.TextButton1.AutoLocalize = true Luazifier.TextButton1.Font = Enum.Font.SourceSans Luazifier.TextButton1.Text = “Collect All Orbs” Luazifier.TextButton1.TextColor3 = Color3.new(0, 0, 0) Luazifier.TextButton1.TextScaled = false Luazifier.TextButton1.TextSize = 14 Luazifier.TextButton1.TextStrokeColor3 = Color3.new(0, 0, 0) Luazifier.TextButton1.TextStrokeTransparency = 1 Luazifier.TextButton1.TextTransparency = 0 Luazifier.TextButton1.TextTruncate = Enum.TextTruncate.None Luazifier.TextButton1.TextWrapped = false Luazifier.TextButton1.TextXAlignment = Enum.TextXAlignment.Center Luazifier.TextButton1.TextYAlignment = Enum.TextYAlignment.Center Luazifier.TextButton1.MouseButton1Up:connect(function() if _G.Autofarm == true then _G.Autofarm = false Luazifier.TextButton1.BackgroundColor3 = Color3.new(1, 1, 1) Luazifier.TextButton1.BackgroundTransparency = 0 Luazifier.TextButton1.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) Luazifier.TextButton1.BorderSizePixel = 1 else _G.Autofarm = true while _G.Autofarm == true do Luazifier.TextButton1.BackgroundColor3 = Color3.new(0.278431, 1, 0.168627) Luazifier.TextButton1.BackgroundTransparency = 0 Luazifier.TextButton1.BorderColor3 = Color3.new(0.0588235, 0.207843, 0.0470588) Luazifier.TextButton1.BorderSizePixel = 1 for i = 1, #game.Workspace.MainMap.Spawners:GetChildren() do wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.MainMap.Spawners:GetChildren()[i].CFrame end end end end) local player = game:service’Players’.LocalPlayer; local character = player.Character or player.CharacterAdded:wait(); local getMap = function() local k = “” local lvl = game:service’Players’.LocalPlayer.leaderstats.Steps.Value if lvl >= 500000 and k == “” then k = “BeachMap” else if lvl >= 75000 and k == “” then k = “VolcanoMap” else if lvl >= 50000 and k == “” then k = “OldMap” else if lvl >= 2500 and k == “” then k = “Winter” else if lvl < 2500 and k == "" then k = "MainMap" end end end end end return k end spawn(function() spawn(function() while wait(0.1) do for _,orb in next, workspace:WaitForChild(getMap()).Spawners:GetChildren() do if orb:FindFirstChildOfClass("Model") then character.HumanoidRootPart.CFrame = CFrame.new(orb.Position) wait(0.05) end end end end) spawn(function() while wait(0.25) do if getMap() == "Winter" then character.HumanoidRootPart.CFrame = CFrame.new(-1470, 1213.00049, -2675) character.Humanoid:MoveTo(Vector3.new(-1000, 1213.00049, -2675)) else if getMap() == "OldMap" then character.HumanoidRootPart.CFrame = CFrame.new(-2388, 2742.49976, 390) character.Humanoid:MoveTo(Vector3.new(-2000, 2742.49976, 390)) else if getMap() == "VolcanoMap" then character.HumanoidRootPart.CFrame = CFrame.new(-1261, 1849.59656, -11) character.Humanoid:MoveTo(Vector3.new(-1000, 1849.59656, -11)) else if getMap() == "BeachMap" then character.HumanoidRootPart.CFrame = CFrame.new(-3613.07739, 67.7421036, 1119.66309) character.Humanoid:MoveTo(Vector3.new(-3000.07739, 67.7421036, 1119.66309)) end end end end end end) spawn(function() game:service'RunService'.Stepped:Connect(function() character.Humanoid.WalkSpeed = 400; character.Humanoid:ChangeState(11) end) end) end)
Steps:
1. Click COPY button for auto copy script
2. Paste the script into your script application
3. Run and done
With these simple steps, players can quickly and easily use the script to improve their Roblox game experience.