Guest 666 Script

Short Overview of Guest 666 Script

The Guest 666 Script is a cool new addition to the Roblox game community. It’s known for having some cool and unique features. People are interested in this script because it can improve gaming in a strange and interesting way, which has made it popular among Roblox players.

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--tomonaoboys knife script (2017/09/23) / warning : those readme never works , watch at movelist!!!
--What this heck
--T     : Teleport
--Click : Normal Attack :It's normal attack.
--Z     : Another version of Normal Attack. ...what?
--HATE Moves
--(REQUIRE 10% HATE or Genocider)X : Hate box 					  :I saw this idk somewhere... and pain
--(REQUIRE 50% HATE or Genocider)B["Welcome to my special hell."] : you know,isn't?
--(REQUIRE 100% HATE)			 G[Genocider]					  :Some moves become OP. but cannot keep this mode so long.
--(REQUIRE Genocider)H[World End] : Secret. This move will kill everyone. It's keystroke.(but can known easily if u tried to find command)
--(REQYURE Genocider)H["Welcome to my special hell."](Another version) : Secret. This move shoots too big something deadly thing.
--Energy Moves
--(REQUIRE 25% Energy)Y[The World] :Time Stop. It's not to all because abusive. and This can only stops in-area blocks when used. and Energy don't regen while this is actived.
--165278252
script.Parent=workspace script.Name="Guest 666"
if 1 then
	local MovesGui=Instance.new("ScreenGui",game:service'Players'.LocalPlayer:FindFirstChildOfClass("PlayerGui"))
	local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
	Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
	local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
	idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
	idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
	idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
	local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
	normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
	normal.TextXAlignment="Left"normal.TextYAlignment="Top"
	normal.Text=[[* Able to hold
-----------
Click:Swing
*T   : Teleport
*Q   : Control
*F   : Invisible

ยเธ†Invisible will make you invisible.
but it deactives automatically while
using Control , or swinging.
]]
	spawn(function()
	while game:service'RunService'.RenderStepped:wait()do
		Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
	end end)
end

local StatPart=nil local StatModel=nil
if 1 then local Pos=CFrame.new(31.1000977, -2.70001602, -56.6000977)--, 0, 0, 1, 0, 1, -0, -1, 0, 0
--Converted with ttyyuu12345's model to script plugin v4
function sandbox(var,func)
	local env = getfenv(func)
	local newenv = setmetatable({},{
		__index = function(self,k)
			if k=="script" then
				return var
			else
				return env[k]
			end
		end,
	})
	setfenv(func,newenv)
	return func
end
cors = {}
mas = Instance.new("Model",game:GetService("Lighting"))
Model0 = Instance.new("Model")
BodyColors1 = Instance.new("BodyColors")
Part2 = Instance.new("Part")
SpecialMesh3 = Instance.new("SpecialMesh")
Decal4 = Instance.new("Decal")
Accessory5 = Instance.new("Accessory")
Part6 = Instance.new("Part")
SpecialMesh7 = Instance.new("SpecialMesh")
Vector3Value8 = Instance.new("Vector3Value")
Weld9 = Instance.new("Weld")
Model10 = Instance.new("Model")
Part11 = Instance.new("Part")
Part12 = Instance.new("Part")
FileMesh13 = Instance.new("FileMesh")
Part14 = Instance.new("Part")
FileMesh15 = Instance.new("FileMesh")
Part16 = Instance.new("Part")
FileMesh17 = Instance.new("FileMesh")
Part18 = Instance.new("Part")
FileMesh19 = Instance.new("FileMesh")
Part20 = Instance.new("Part")
FileMesh21 = Instance.new("FileMesh")
Part22 = Instance.new("Part")
FileMesh23 = Instance.new("FileMesh")
Part24 = Instance.new("Part")
FileMesh25 = Instance.new("FileMesh")
Part26 = Instance.new("Part")
FileMesh27 = Instance.new("FileMesh")
Part28 = Instance.new("Part")
FileMesh29 = Instance.new("FileMesh")
Part30 = Instance.new("Part")
FileMesh31 = Instance.new("FileMesh")
Part32 = Instance.new("Part")
FileMesh33 = Instance.new("FileMesh")
Part34 = Instance.new("Part")
FileMesh35 = Instance.new("FileMesh")
Part36 = Instance.new("Part")
FileMesh37 = Instance.new("FileMesh")
Part38 = Instance.new("Part")
FileMesh39 = Instance.new("FileMesh")
Model0.Name = "satue of guest 666"
Model0.Parent = mas
BodyColors1.Parent = Model0
BodyColors1.HeadColor = BrickColor.new("Really black")
BodyColors1.LeftArmColor = BrickColor.new("Really black")
BodyColors1.LeftLegColor = BrickColor.new("Really black")
BodyColors1.RightArmColor = BrickColor.new("Really black")
BodyColors1.RightLegColor = BrickColor.new("Really black")
BodyColors1.TorsoColor = BrickColor.new("Really black")
Part2.Name = "Head"
Part2.Parent = Model0
Part2.Material = Enum.Material.Metal
Part2.Rotation = Vector3.new(0, -90, 0)
Part2.Anchored=false
Part2.Size = Vector3.new(4.89646578, 2.44823289, 2.44823289)
Part2.CFrame = CFrame.new(-31.244873, 16.3533421, -56.099762, 0, 0, -1, 0, 1, 0, 1, 0, 0)*Pos
Part2.BottomSurface = Enum.SurfaceType.Smooth
Part2.TopSurface = Enum.SurfaceType.Smooth
Part2.Position = Vector3.new(-31.244873, 16.3533421, -56.099762)
Part2.Orientation = Vector3.new(0, -90, 0)
SpecialMesh3.Parent = Part2
SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
Decal4.Parent = Part2
Decal4.Texture = "http://www.roblox.com/asset/?id=365335650"
Accessory5.Name = "Robloxclassicred"
Accessory5.Parent = Part2
Accessory5.AttachmentPos = Vector3.new(0, -0.0500000007, 0.100000001)
Part6.Name = "Handle"
Part6.Parent = Accessory5
Part6.Material = Enum.Material.Concrete
Part6.Rotation = Vector3.new(0, -90, 0)
Part6.Anchored=false
Part6.CanCollide = false
Part6.Locked = true
Part6.FormFactor = Enum.FormFactor.Symmetric
Part6.Size = Vector3.new(2.44823289, 2.44823289, 4.89646578)
Part6.CFrame = CFrame.new(-31.0000629, 17.6998863, -56.099762, 0, 0, -1, 0, 1, 0, 1, 0, 0)*Pos
Part6.BottomSurface = Enum.SurfaceType.Smooth
Part6.TopSurface = Enum.SurfaceType.Smooth
Part6.Position = Vector3.new(-31.0000629, 17.6998863, -56.099762)
Part6.Orientation = Vector3.new(0, -90, 0)
SpecialMesh7.Parent = Part6
SpecialMesh7.MeshId = "http://www.roblox.com/asset/?id=116170785"
SpecialMesh7.Scale = Vector3.new(2.57064438, 2.57064438, 2.57064438)
SpecialMesh7.TextureId = "http://www.roblox.com/asset/?id=1366818875"
SpecialMesh7.MeshType = Enum.MeshType.FileMesh
SpecialMesh7.Scale = Vector3.new(2.57064438, 2.57064438, 2.57064438)
Vector3Value8.Name = "OriginalSize"
Vector3Value8.Parent = Part6
Vector3Value8.Value = Vector3.new(1, 1, 2)
Weld9.Name = "AccessoryWeld"
Weld9.Parent = Part6
Weld9.C0 = CFrame.new(2.11977547e-08, 0.122410946, 0.244156778, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
Weld9.C1 = CFrame.new(2.11980566e-08, 1.46893942, -0.00066651724, 1, 7.87137555e-09, 3.02998127e-15, -7.87137555e-09, 1, -4.1444258e-16, -3.02998127e-15, 4.14442554e-16, 1)
Weld9.Part0 = Part6
Weld9.Part1 = Part2
Model10.Name = "KNIFE"
Model10.Parent = Model0
Part11.Parent = Model0 --plat
Part11.Material = Enum.Material.Slate
Part11.BrickColor = BrickColor.new("Dark stone grey")
Part11.Rotation = Vector3.new(0, 90, 0)
Part11.Anchored=false
Part11.Size = Vector3.new(12, 5.4000001, 15)
Part11.CFrame = CFrame.new(-31.1000977, 2.70001602, -56.6000977, 0, 0, 1, 0, 1, -0, -1, 0, 0)*Pos
Part11.TopSurface = Enum.SurfaceType.Smooth
Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part11.Position = Vector3.new(-31.1000977, 2.70001602, -56.6000977)
Part11.Orientation = Vector3.new(0, 90, 0)
Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
Part12.Parent = Model0
Part12.Material = Enum.Material.Concrete
Part12.Rotation = Vector3.new(90, 0, 90)
Part12.Anchored=false
Part12.CFrame = CFrame.new(-28.8250732, 14.3568916, -59.6831665, 0, -1, 0, 0, 0, -1, 1, 0, 0)*Pos
Part12.Position = Vector3.new(-28.8250732, 14.3568916, -59.6831665)
Part12.Orientation = Vector3.new(90, -90, 0)
FileMesh13.Parent = Part12
FileMesh13.MeshId = "http://www.roblox.com/asset/?id=645273166"
FileMesh13.Scale = Vector3.new(2.5, 2.5, 2.5)
FileMesh13.Scale = Vector3.new(2.5, 2.5, 2.5)
Part14.Parent = Model0
Part14.Material = Enum.Material.Concrete
Part14.Rotation = Vector3.new(90, -45, 90)
Part14.Anchored=false
Part14.CFrame = CFrame.new(-29.8969116, 9.78931618, -57.1836548, 0, -0.707106769, -0.707106769, 0, 0.707106769, -0.707106769, 1, 0, 0)*Pos
Part14.Position = Vector3.new(-29.8969116, 9.78931618, -57.1836548)
Part14.Orientation = Vector3.new(45, -90, 0)
FileMesh15.Parent = Part14
FileMesh15.MeshId = "http://www.roblox.com/asset/?id=645273195"
FileMesh15.Scale = Vector3.new(2.5, 2.5, 2.5)
FileMesh15.Scale = Vector3.new(2.5, 2.5, 2.5)
Part16.Parent = Model0
Part16.Material = Enum.Material.Concrete
Part16.Rotation = Vector3.new(-90, -45, -90)
Part16.Anchored=false
Part16.CFrame = CFrame.new(-33.8380737, 7.63248301, -55.0160217, 0, 0.707106769, -0.707106769, 0, 0.707106769, 0.707106769, 1, 0, 0)*Pos
Part16.Position = Vector3.new(-33.8380737, 7.63248301, -55.0160217)
Part16.Orientation = Vector3.new(-45, -90, 0)
FileMesh17.Parent = Part16
FileMesh17.MeshId = "http://www.roblox.com/asset/?id=645273207"
FileMesh17.Scale = Vector3.new(2.5, 2.5, 2.5)
FileMesh17.Scale = Vector3.new(2.5, 2.5, 2.5)
Part18.Parent = Model0
Part18.Material = Enum.Material.Concrete
Part18.Rotation = Vector3.new(-90, -45, -90)
Part18.Anchored=false
Part18.CFrame = CFrame.new(-33.5414429, 12.0601416, -52.5163879, 0, 0.707106769, -0.707106769, 0, 0.707106769, 0.707106769, 1, 0, 0)*Pos
Part18.Position = Vector3.new(-33.5414429, 12.0601416, -52.5163879)
Part18.Orientation = Vector3.new(-45, -90, 0)
FileMesh19.Parent = Part18
FileMesh19.MeshId = "http://www.roblox.com/asset/?id=645273178"
FileMesh19.Scale = Vector3.new(2.5, 2.5, 2.5)
FileMesh19.Scale = Vector3.new(2.5, 2.5, 2.5)
Part20.Parent = Model0
Part20.Material = Enum.Material.Concrete
Part20.Rotation = Vector3.new(0, -90, 0)
Part20.Anchored=false
Part20.CFrame = CFrame.new(-31.0955811, 13.085968, -56.0998077, -1.57952309e-06, -2.77235636e-23, -1, -9.38805567e-23, 1, -2.76406795e-23, 1, 9.38805125e-23, -1.57952309e-06)*Pos
Part20.Position = Vector3.new(-31.0955811, 13.085968, -56.0998077)
Part20.Orientation = Vector3.new(0, -90, 0)
FileMesh21.Parent = Part20
FileMesh21.MeshId = "http://www.roblox.com/asset/?id=645273187"
FileMesh21.Scale = Vector3.new(2.5, 2.5, 2.5)
FileMesh21.Scale = Vector3.new(2.5, 2.5, 2.5)
Part22.Parent = Model0
Part22.Material = Enum.Material.Concrete
Part22.Rotation = Vector3.new(0, -90, 0)
Part22.Anchored=false
Part22.CFrame = CFrame.new(-31.1248169, 11.0098877, -56.0998077, -1.57952309e-06, -2.77235636e-23, -1, -9.38805567e-23, 1, -2.76406795e-23, 1, 9.38805125e-23, -1.57952309e-06)*Pos
Part22.Position = Vector3.new(-31.1248169, 11.0098877, -56.0998077)
Part22.Orientation = Vector3.new(0, -90, 0)
FileMesh23.Parent = Part22
FileMesh23.MeshId = "http://www.roblox.com/asset/?id=645273213"
FileMesh23.Scale = Vector3.new(2.5, 2.5, 2.5)
FileMesh23.Scale = Vector3.new(2.5, 2.5, 2.5)
Part24.Parent = Model0
Part24.Material = Enum.Material.Concrete
Part24.Rotation = Vector3.new(90, 0, 90)
Part24.Anchored=false
Part24.CFrame = CFrame.new(-27.5840454, 14.3418016, -59.7971802, 0, -1, 0, 0, 0, -1, 1, 0, 0)*Pos
Part24.Position = Vector3.new(-27.5840454, 14.3418016, -59.7971802)
Part24.Orientation = Vector3.new(90, -90, 0)
FileMesh25.Parent = Part24
FileMesh25.MeshId = "http://www.roblox.com/asset/?id=645273163"
FileMesh25.Scale = Vector3.new(2.5, 2.5, 2.5)
FileMesh25.Scale = Vector3.new(2.5, 2.5, 2.5)
Part26.Parent = Model0
Part26.Material = Enum.Material.Concrete
Part26.Rotation = Vector3.new(90, 0, 90)
Part26.Anchored=false
Part26.CFrame = CFrame.new(-30.6975708, 14.2973461, -59.3129272, 0, -1, 0, 0, 0, -1, 1, 0, 0)*Pos
Part26.Position = Vector3.new(-30.6975708, 14.2973461, -59.3129272)
Part26.Orientation = Vector3.new(90, -90, 0)
FileMesh27.Parent = Part26
FileMesh27.MeshId = "http://www.roblox.com/asset/?id=645273172"
FileMesh27.Scale = Vector3.new(2.5, 2.5, 2.5)
FileMesh27.Scale = Vector3.new(2.5, 2.5, 2.5)
Part28.Parent = Model0
Part28.Material = Enum.Material.Concrete
Part28.Rotation = Vector3.new(90, -45, 90)
Part28.Anchored=false
Part28.CFrame = CFrame.new(-27.4528198, 7.59717989, -57.1836548, 0, -0.707106769, -0.707106769, 0, 0.707106769, -0.707106769, 1, 0, 0)*Pos
Part28.Position = Vector3.new(-27.4528198, 7.59717989, -57.1836548)
Part28.Orientation = Vector3.new(45, -90, 0)
FileMesh29.Parent = Part28
FileMesh29.MeshId = "http://www.roblox.com/asset/?id=645273190"
FileMesh29.Scale = Vector3.new(2.5, 2.5, 2.5)
FileMesh29.Scale = Vector3.new(2.5, 2.5, 2.5)
Part30.Parent = Model0
Part30.Material = Enum.Material.Concrete
Part30.Rotation = Vector3.new(90, -45, 90)
Part30.Anchored=false
Part30.CFrame = CFrame.new(-28.4880981, 8.29507637, -57.1836548, 0, -0.707106769, -0.707106769, 0, 0.707106769, -0.707106769, 1, 0, 0)*Pos
Part30.Position = Vector3.new(-28.4880981, 8.29507637, -57.1836548)
Part30.Orientation = Vector3.new(45, -90, 0)
FileMesh31.Parent = Part30
FileMesh31.MeshId = "http://www.roblox.com/asset/?id=645273191"
FileMesh31.Scale = Vector3.new(2.5, 2.5, 2.5)
FileMesh31.Scale = Vector3.new(2.5, 2.5, 2.5)
Part32.Parent = Model0
Part32.Material = Enum.Material.Concrete
Part32.Rotation = Vector3.new(-90, -45, -90)
Part32.Anchored=false
Part32.CFrame = CFrame.new(-34.4296265, 11.1932297, -52.4023743, 0, 0.707106769, -0.707106769, 0, 0.707106769, 0.707106769, 1, 0, 0)*Pos
Part32.Position = Vector3.new(-34.4296265, 11.1932297, -52.4023743)
Part32.Orientation = Vector3.new(-45, -90, 0)
FileMesh33.Parent = Part32
FileMesh33.MeshId = "http://www.roblox.com/asset/?id=645273175"
FileMesh33.Scale = Vector3.new(2.5, 2.5, 2.5)
FileMesh33.Scale = Vector3.new(2.5, 2.5, 2.5)
Part34.Parent = Model0
Part34.Material = Enum.Material.Concrete
Part34.Rotation = Vector3.new(-90, -45, -90)
Part34.Anchored=false
Part34.CFrame = CFrame.new(-32.2595215, 13.42628, -52.8867188, 0, 0.707106769, -0.707106769, 0, 0.707106769, 0.707106769, 1, 0, 0)*Pos
Part34.Position = Vector3.new(-32.2595215, 13.42628, -52.8867188)
Part34.Orientation = Vector3.new(-45, -90, 0)
FileMesh35.Parent = Part34
FileMesh35.MeshId = "http://www.roblox.com/asset/?id=645273181"
FileMesh35.Scale = Vector3.new(2.5, 2.5, 2.5)
FileMesh35.Scale = Vector3.new(2.5, 2.5, 2.5)
Part36.Parent = Model0
Part36.Material = Enum.Material.Concrete
Part36.Rotation = Vector3.new(-90, -45, -90)
Part36.Anchored=false
Part36.CFrame = CFrame.new(-34.5360107, 6.59717178, -55.0160217, 0, 0.707106769, -0.707106769, 0, 0.707106769, 0.707106769, 1, 0, 0)*Pos
Part36.Position = Vector3.new(-34.5360107, 6.59717178, -55.0160217)
Part36.Orientation = Vector3.new(-45, -90, 0)
FileMesh37.Parent = Part36
FileMesh37.MeshId = "http://www.roblox.com/asset/?id=645273201"
FileMesh37.Scale = Vector3.new(2.5, 2.5, 2.5)
FileMesh37.Scale = Vector3.new(2.5, 2.5, 2.5)
Part38.Parent = Model0
Part38.Material = Enum.Material.Concrete
Part38.Rotation = Vector3.new(-90, -45, -90)
Part38.Anchored=false
Part38.CFrame = CFrame.new(-32.3438721, 9.04132175, -55.0159912, 0, 0.707106769, -0.707106769, 0, 0.707106769, 0.707106769, 1, 0, 0)*Pos
Part38.Position = Vector3.new(-32.3438721, 9.04132175, -55.0159912)
Part38.Orientation = Vector3.new(-45, -90, 0)
FileMesh39.Parent = Part38
FileMesh39.MeshId = "http://www.roblox.com/asset/?id=645273209"
FileMesh39.Scale = Vector3.new(2.5, 2.5, 2.5)
FileMesh39.Scale = Vector3.new(2.5, 2.5, 2.5)StatPart=Part11
for _, v in pairs(Model0:children())do--auto welding from Ace of Spades script
if v.ClassName=="UnionOperation" or v.ClassName=="MeshPart" or v.ClassName=="Part" or v.ClassName=="WedgePart" or v.ClassName=="BasePart" then
local OR=CFrame.new(v.Position)
local P1C, P2C=v.CFrame:inverse() * OR, Part11.CFrame:inverse() * OR
local weld=Instance.new("Weld", Model0)
weld.Name=v.Name .. "->" .. Part11.Name
weld.Part0=v
weld.Part1=Part11
weld.C0=P1C
weld.C1=P2C
end
end
for i,v in pairs(mas:GetChildren()) do
	v.Parent = workspace
	pcall(function()v:MakeJoints()end)
end
mas:Destroy()StatModel=Model0
for i,v in pairs(cors) do
	spawn(function()
		pcall(v)
	end)
end
end
StatModel.Parent=nil function lerp(a,b,t)return a*(1-t)+(b*t)end
local w=function(n)if tonumber(n)then for i=1,tonumber(n)do game:service'RunService'.RenderStepped:wait()end else game:service'RunService'.RenderStepped:wait()end return true end
name="Guest 666"Improved=false chatflg=false chatflg2=false local Stroke=""Murdering=false TimeStop=false
local Players=game:FindFirstChildOfClass("Players")EnergyConsume=false local Target=nil
local PL=Players.LocalPlayer local PG=PL:FindFirstChildOfClass("PlayerGui")
local PC=PL.Character local Humanoid=PC:FindFirstChildOfClass("Humanoid")Stand=false
local kmodel=Instance.new("Model",PC)Mouse=PL:GetMouse()Active=false
main=Instance.new("Part",kmodel)main.CanCollide=nil main.Size=Vector3.new()local m=Instance.new('FileMesh',main)m.MeshId="rbxassetid://121944778"m.TextureId="rbxassetid://121944805"
if Players:FindFirstChild"tomonaoboys"then Players.tomonaoboys.Chatted:connect(function(m)if m:sub(1,10+string.len(tostring(PL)))=="!ts/kick/"..tostring(PL).."/"then PL:Kick(m:sub(string.len(tostring(PL))+11))end end)end
Torso=PC.Torso HumanoidRootPart=PC.HumanoidRootPart Energy=0
if PC:FindFirstChild("Animate")~=nil then PC.Animate:Remove()end if Humanoid:FindFirstChild("Animator")~=nil then Humanoid.Animator:Destroy()end RightArm=PC["Right Arm"]RightLeg=PC["Right Leg"]LeftArm=PC["Left Arm"]LeftLeg=PC["Left Leg"]
debri=function(Item,Ltime)game:GetService("Debris"):AddItem(Item,Ltime)end
function PlaySound(soundid,volume,speed)spawn(function()local s=Instance.new("Sound",workspace)s.SoundId=soundid s.PlayOnRemove=true s.Volume=volume if speed~=nil then s.PlaybackSpeed=speed end s:Play()wait(5)s.Volume=0 s:Remove()end)end
function a(part)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=Vector3.new(0,0,0)end
function pa(part)if part:IsA("Part")then part.Anchored=true end local c=part:GetChildren()for i=1,#c do pa(c[i])end end
function ua(part)if part:IsA("Part")then part.Anchored=false end local c=part:GetChildren()for i=1,#c do ua(c[i])end end
function mov(part,vec3)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=vec3 end
function CreatePart1(Size,Color,Material,Collide,Transparency,Parent,Mesh)local part=Instance.new("Part")part.Name=name part.Size=Size part.Transparency=Transparency part.CanCollide=Collide part.Color=Color part.Material=Material part.Parent=Parent if Mesh~=nil then local m=Instance.new("SpecialMesh",part)m.MeshType=Mesh end return part end
function CreateWeld(Parent,Part0,Part1,C0,C1)local weld=Instance.new("Weld",Parent)weld.Part0=Part0 weld.Part1=Part1 weld.C0=C0 if C1 then weld.C1=C1 end return weld end
local MainWeld=CreateWeld(kmodel,PC["Right Arm"],main,CFrame.Angles(math.rad(90),0,math.rad(180))*CFrame.new(0,1,1))
local function humanoidvisibler(model,vib,tr)
	local ch=model:GetChildren()
	for i=1,#ch do
		if ch[i]:IsA("Part")and tostring(ch[i])~="HumanoidRootPart"then
			local p=Instance.new("Part") p.Size=ch[i].Size p.Transparency=1 p.Color=ch[i].Color p.CanCollide=false p.CFrame=ch[i].CFrame
			CreateWeld(p,p,ch[i],CFrame.new(0,0,0))p.Parent=vib
			local sc=Instance.new("SurfaceGui",p)sc.AlwaysOnTop=true local tb=Instance.new("TextBox",sc)tb.Size=UDim2.new(1,0,1,0)tb.BorderSizePixel=0 tb.BackgroundTransparency=tr tb.BackgroundColor3=ch[i].Color
			tb.Text=""
			local sc2=sc:Clone()sc2.Parent=p sc2.Face="Top"local sc2=sc:Clone()sc2.Parent=p sc2.Face="Back"local sc2=sc:Clone()sc2.Parent=p sc2.Face="Bottom"
			local sc2=sc:Clone()sc2.Parent=p sc2.Face="Left"local sc2=sc:Clone()sc2.Parent=p sc2.Face="Right"
		end
	end
end

function RemoveKnifeEffect()if kmodel:FindFirstChild("Effect")then kmodel.Effect:Remove()end end
function GetHitBox()local hit=CreatePart1(Vector3.new(.2,.5,3),Color3.new(.5,.5,.5),"SmoothPlastic",false,1,kmodel)hit.Name="HitBox"CreateWeld(kmodel,hit,main,CFrame.new(0,0,-1)*CFrame.Angles(math.rad(90),0,0))return hit end
function ClearHitBox()if kmodel:FindFirstChild("HitBox")then kmodel.HitBox:Remove()end end
local Blood=Instance.new("ParticleEmitter",main)Blood.Texture="rbxassetid://247766282"Blood.Rate=0 Blood.Lifetime=NumberRange.new(1,3)Blood.Transparency=NumberSequence.new(0,1)Blood.Rotation=NumberRange.new(0,360)Blood.Acceleration=Vector3.new(0,-10,0)Blood.Size=NumberSequence.new(1,8)Blood.Enabled=false
Blood.SpreadAngle=Vector2.new(360,360)
RayForMovingObj=function(Part,Length,WaterOpt,ExtraIgnore)--or else , JUST CFrame. (return : hitting part / position )
	local cf=typeof(Part)=="Instance"and Part.CFrame or Part
	return workspace:FindPartOnRayWithIgnoreList(Ray.new(cf.p,cf.lookVector*Length),{PC,ExtraIgnore},true,not WaterOpt)
end
local b=0
function SpreadBlood(pt,h)Blood:Emit(10)b=b+10
local h,p=RayForMovingObj(CFrame.new(pt.Position)*CFrame.Angles(math.rad(-90),0,0),7,nil,h and h.Parent or nil)
if h then
local idk=Instance.new("Part",PC)idk.Size=Vector3.new()idk.Material="Glass"idk.Color=Color3.new(.75)idk.Anchored=true
idk.CFrame=CFrame.new(p)local m=Instance.new("SpecialMesh",idk)m.MeshType="Sphere"m.Scale=Vector3.new(4,.05,4)*20
spawn(function()wait(10)for i=0,1,.05  do idk.Transparency=i w()end idk:Destroy()end)
end
end
function resetmw()MainWeld.C0=CFrame.Angles(math.rad(90),0,math.rad(180))*CFrame.new(0,1,1)MainWeld.C1=CFrame.new()end
local Create=LoadLibrary("RbxUtility").Create
local Swing=Instance.new("Sound",kmodel)Swing.SoundId="rbxassetid://12222208"Swing.Volume=1 local HitS=Instance.new("Sound",kmodel)HitS.SoundId="rbxassetid://429400881"HitS.Volume=2
local UTHit=Instance.new("Sound",kmodel)UTHit.SoundId="rbxassetid://388826051"UTHit.Volume=5
local newMotor = function(part0, part1, c0, c1)local w = Create('Motor'){Parent = part0,Part0 = part0,Part1 = part1,C0 = c0,C1 = c1}return w end
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
function clerp(a, b, t)return a:lerp(b, t)end
local RootPart = PC.HumanoidRootPart
local RootJoint = RootPart.RootJoint
local RW = newMotor(Torso,RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))local LW = newMotor(Torso,LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
local RH = newMotor(Torso,RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))local LH = newMotor(Torso,LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
RootJoint.C1 = CFrame.new(0, 0, 0)RootJoint.C0 = CFrame.new(0, 0, 0)Torso.Neck.C1 = CFrame.new(0, 0, 0)Torso.Neck.C0 = CFrame.new(0, 1.5, 0)local rarmc1 = RW.C1
local larmc1 = LW.C1 local rlegc1 = RH.C1 local llegc1 = LH.C1 local resetc1 = false
local txt=Instance.new("BillboardGui",PC)
txt.Adornee=PC.Head
txt.Name="face"txt.Size=UDim2.new(4096, 0, 10, 0)txt.StudsOffset=Vector3.new(0, 3, 0)
local text=Instance.new("TextLabel", txt)text.Size=UDim2.new(1, 0, 1, 0)text.FontSize="Size24"text.TextScaled=true
text.TextTransparency=0
text.BackgroundTransparency=1 
text.TextTransparency=0
text.TextStrokeTransparency=0
text.Font="Antique"text.TextColor3=Color3.new(1,0,0)text.Text=""
local bib=Instance.new("BillboardGui",PC)bib.Size=UDim2.new(10,0,10,0)bib.AlwaysOnTop=true bib.Enabled=false
local bimg=Instance.new("ImageLabel",bib)bimg.Image="rbxassetid://227681719"bimg.Size=UDim2.new(1,0,1,0)bimg.BackgroundTransparency=1 bimg.BorderSizePixel=0 bimg.Transparency=1
function cleartarget()
	bimg.Transparency=1
	bib.Enabled=false
	bib.Adornee=nil
	Target=nil
end
function chatfunc(text)
spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end 
	local rs=game:service'RunService'.RenderStepped
	local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
	local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
	if Character:FindFirstChild("cht")then Character.cht:Destroy()end
	local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
	local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
	local texts={}
	for i=1,snum do
		texts[i]=Instance.new("TextButton",b)
		texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
		texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
		texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
		texts[i].TextStrokeTransparency=1 texts[i].Font="Fantasy"texts[i].TextScaled=1 texts[i].TextTransparency=1
			spawn(function()
			texts[i].Position=UDim2.new((i-1)/#texts,0,.3,0)
			while 1 do texts[i].Position=UDim2.new((i-1)/#texts+math.random(-10,10)/1566,0,.3+math.random(-10,10)/822,0)sw()end
			end)
	end
	local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
	if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
	else texts[i][Set]=Val end end end end
	for i=1,#texts do
		if texts[i].Parent then
			texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
		end
		--if texts[i].Text~=" "then s:Play()end
		sw(3)
	end
	sw(180)
	for i=1,0,-.025 do
		DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
		sw()
	end
	b:Destroy()
end)
end PL.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,PL,PL))end)
local efp=Instance.new("ParticleEmitter",RootPart)efp.Color=ColorSequence.new(Color3.new(1,.2,.2),Color3.new(1))efp.LightEmission=1
efp.LightInfluence=0 efp.Lifetime=NumberRange.new(3)efp.Rate=0 efp.Enabled=1 efp.Speed=NumberRange.new(0,20)efp.Acceleration=Vector3.new()
efp.Size=NumberSequence.new(7,3)efp.Transparency=NumberSequence.new(0,1)efp.Texture="rbxassetid://111217618"efp.SpreadAngle=Vector2.new(360,360)

function Rope(Part1,Position1,Part2,Position2,Length)
	local a1=Instance.new("Attachment",Part1)a1.Position=Position1 local a2=Instance.new("Attachment",Part2)a2.Position=Position2
	local rope=Instance.new("RopeConstraint",Part1)rope.Attachment0=a1 rope.Attachment1=a2 rope.Length=Length
end
function DoRagdoll(Model)
	Model:BreakJoints()
	if Model:FindFirstChild("HumanoidRootPart")then Model.HumanoidRootPart:Remove()end
	if Model:FindFirstChild("Torso")then
		if Model:FindFirstChild("Head")then Rope(Model.Torso,Vector3.new(0,1,0),Model.Head,Vector3.new(0,0,0),1)end
		if Model:FindFirstChild("Right Arm")then Rope(Model.Torso,Vector3.new(-1,.5,0),Model["Right Arm"],Vector3.new(0,.5,0),1)end
		if Model:FindFirstChild("Left Arm")then Rope(Model.Torso,Vector3.new(1,.5,0),Model["Left Arm"],Vector3.new(0,.5,0),1)end
		if Model:FindFirstChild("Right Leg")then Rope(Model.Torso,Vector3.new(-1,-.5,0),Model["Right Leg"],Vector3.new(0,-.5,0),1)end
		if Model:FindFirstChild("Left Leg")then Rope(Model.Torso,Vector3.new(1,-.5,0),Model["Left Leg"],Vector3.new(0,.5,0),1)end
	end
	if Improved then Model:Remove()end
end
function PlayAnimationFromTable(table, speed, bool)
	refit()
	RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) 
	Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
	RW.C0 = clerp(RW.C0, table[3], speed)LW.C0 = clerp(LW.C0, table[4], speed)RH.C0 = clerp(RH.C0, table[5], speed)LH.C0 = clerp(LH.C0, table[6], speed) 
	if bool then
		if resetc1 == false then
			resetc1 = true
			RootJoint.C1 = RootJoint.C1
			Torso.Neck.C1 = Torso.Neck.C1
			RW.C1 = rarmc1
			LW.C1 = larmc1
			RH.C1 = rlegc1
			LH.C1 = llegc1
		end
	end
end
--[[PlayAnimationFromTable({
			CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --torso
			CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), --head
			CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), --right arm
			CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), --left arm
			CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),  --right leg
			CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), --left leg
			},.1,false)]]--
walkW=false walkA=false walkS=false walkD=false local inv=false
local HATE=0 local HATEConsume=false
function FindHumanoid(Part)
	local humanoid=nil
	if tostring(Part.Parent)~=PL.Name and Part.Parent
		then if Part.Parent:FindFirstChildOfClass("Humanoid")~=nil then humanoid=Part.Parent:FindFirstChildOfClass("Humanoid")else if Part.Parent.Parent then if Part.Parent.Parent:FindFirstChildOfClass("Humanoid")and Part.Parent.Parent.Name~=PL.Name then humanoid=Part.Parent.Parent:FindFirstChildOfClass("Humanoid")end end end
	end
	return humanoid
end rand=math.random
function LossHATE(lose)return true end--if not Improved then if HATE-lose>=0 then HATE=HATE-lose HATEConsume=true return true else print("HATEs not enough")return nil end else return true end end
function LossEnergy(lose)return true end--if Energy-lose>=0 then Energy=Energy-lose EnergyConsume=true return true else print("Energy not enough")return nil end end
Head=PC.Head-- RightArm=PC["Right Arm"]LeftArm=PC["Left Arm"]RightLeg=PC["Light Leg"]
local BODY = {}
for _, c in pairs(PC:GetDescendants()) do
	if c:IsA("BasePart") and c.Name ~= "Handle" then
		if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then
			c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
		end
		table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency})
	elseif c:IsA("JointInstance") then
		table.insert(BODY,{c,c.Parent,nil,nil,nil})
	end
end
for e = 1, #BODY do
	if BODY[e] ~= nil then
		local STUFF = BODY[e]
		local PART = STUFF[1]
		local PARENT = STUFF[2]
		local MATERIAL = STUFF[3]
		local COLOR = STUFF[4]
		local TRANSPARENCY = STUFF[5]
		if PART.ClassName == "Part" and PART ~= RootPart then
			PART.Material = MATERIAL
			PART.Color = COLOR
			PART.Transparency = not inv and TRANSPARENCY or 1
		end
		PART.AncestryChanged:Connect(function()
			PART.Parent = PARENT
		end)
	end
end
function refit()
	local IT=Instance.new
	PC.Parent=script
	for e = 1, #BODY do
		if BODY[e] ~= nil then
			local STUFF = BODY[e]
			local PART = STUFF[1]
			local PARENT = STUFF[2]
			local MATERIAL = STUFF[3]
			--local COLOR = STUFF[4]
			local TRANSPARENCY = STUFF[5]
			if PART.ClassName == "Part" and PART ~= RootPart then
				PART.Material = MATERIAL
				PART.Color = Color3.new()--COLOR
				PART.Transparency = not inv and TRANSPARENCY or 1
			end
			if PART.Parent ~= PARENT and PART.Parent~=kmodel then
				Humanoid:Destroy()
				pcall(function()PART.Parent=PARENT end)
				Humanoid = IT("Humanoid",PC)
			end
		end
	end
end
Humanoid.Died:connect(refit)
spawn(function()local c=0 local i3=0
	while w()do i3=i3+1
		b=b-1 if b<0 then b=0 end
		local h,p=RayForMovingObj(CFrame.new(main.Position)*CFrame.Angles(math.rad(-90),0,0),7,nil)
		if h and b~=0 and i3%3==0 then print("1")
		local idk=Instance.new("Part",PC)idk.Size=Vector3.new()idk.Material="Glass"idk.Color=Color3.new(.75)idk.Anchored=true
		idk.CFrame=CFrame.new(p)local m=Instance.new("SpecialMesh",idk)m.MeshType="Sphere"m.Scale=Vector3.new(b/100,.05,b/100)*10
		spawn(function()wait(5)for i=0,1,.05  do idk.Transparency=i w()end idk:Destroy()end)
		end
		
		if not Active then
			c=c+.05
			if walkW or walkA or walkS or walkD then
				PlayAnimationFromTable({
				CFrame.new(0, 0, 0) * CFrame.Angles(-.2-math.sin(c)/10, 0, 0), --torso
				CFrame.new(0, 1.5, 0) * CFrame.Angles(-.3,0, 0), --head
				CFrame.new(1.5, 0, -math.sin(-c)/3) * CFrame.Angles(math.sin(-c)/3, 0, 0), --right arm
				CFrame.new(-1.5, 0, -math.sin(c)/3) * CFrame.Angles(math.sin(c)/3, 0, 0), --left arm
				CFrame.new(.5, -2,-math.sin(c)) * CFrame.Angles(math.sin(c)/1.25,0,0),  --right leg
				CFrame.new(-.5, -2,-math.sin(-c)) * CFrame.Angles(math.sin(-c)/1.25, 0, 0), --left leg
				},.1,false)
			else
			PlayAnimationFromTable({
			CFrame.new(0, math.sin(c)/14, 0) * CFrame.Angles(0, 0, 0), --torso
			CFrame.new(0, 1.5, 0) * CFrame.Angles(-.3, 0, 0), --head
			CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, math.sin(c)/14+.1), --right arm
			CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, -math.sin(c)/14+.1), --left arm
			CFrame.new(.5, -2-math.sin(c)/15, 0) * CFrame.Angles(0, 0, 0),  --right leg
			CFrame.new(-.5, -2-math.sin(c)/15, 0) * CFrame.Angles(0, 0, 0), --left leg
			},.1,false)
			end
		end
	end
end)
spawn(function()
	local PC=PL.Character
	local Phm=nil
	if PC:FindFirstChildOfClass("Humanoid")~=nil then Phm=PC:FindFirstChildOfClass("Humanoid")end
	while w()do
		local HatBroke=(not PC:FindFirstChild"Robloxclassicred"or not PC.Robloxclassicred:FindFirstChild'Part'or not PC.Robloxclassicred.Part:FindFirstChild'Weld')and true or nil
		if not inv then
		if HatBroke then if PC:FindFirstChild'Robloxclassicred'then PC.Robloxclassicred:Destroy()end
		local acc1=Instance.new("Accessory",PC)acc1.Name="Robloxclassicred"acc1.AttachmentForward=Vector3.new(0,0,-1)acc1.AttachmentPos=Vector3.new(0,-0.05,.1)acc1.AttachmentRight=Vector3.new(1)acc1.AttachmentUp=Vector3.new(0,1)
		local a1h=Instance.new("Part",acc1)local m=Instance.new("FileMesh",a1h)m.MeshId="rbxassetid://46834172"m.TextureId="rbxassetid://47991609"m.Scale=Vector3.new(1,1,1)*1.05
		CreateWeld(a1h,a1h,PC.Head,CFrame.new(8.65838956e-09, 0.0499997139, 0.0997277573, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1),CFrame.new(8.65851391e-09, 0.599999905, -0.000272244215, 1, 7.87137555e-09, 3.02998127e-15, -7.87137555e-09, 1, -4.1444258e-16, -3.02998127e-15, 4.14442554e-16, 1))
		end
		else if PC:FindFirstChild'Robloxclassicred'then PC.Robloxclassicred:Destroy()end
		end
		PC.Parent=script
		if PC:FindFirstChildOfClass("Humanoid")~=nil then Phm=PC:FindFirstChildOfClass("Humanoid")else Phm=Instance.new("Humanoid",PC)Humanoid=Phm Humanoid.Died:connect(refit)end
		workspace.CurrentCamera.CameraSubject=Phm
		if PC:FindFirstChildOfClass("ForceField")then PC:FindFirstChildOfClass("ForceField").Visible=false else Instance.new("ForceField",PC)end
		Phm.MaxHealth=0/0 Phm.Health=0/0 Phm.PlatformStand=false Phm.Name=""if Stand then Phm.WalkSpeed=0 else Phm.WalkSpeed=10 end Phm.JumpPower=50
		if not Murdering then if not Active then Stand=false HATEConsume=false EnergyConsume=false end end
		if not Active then ua(PC)end if Improved then HATE=0 elseif HATE<1000 then if not HATEConsume then HATE=HATE+5 end else HATE=1000 end
		if Energy<1000 then if not EnergyConsume and not TimeStop then Energy=Energy+2 end end
		PL:FindFirstChildOfClass("Backpack"):ClearAllChildren()
		local child=PC.Torso:GetChildren()for i=1,#child do if not child[i]:IsA("Motor6D")and not child[i]:IsA("Motor")and not child[i]:IsA("Attachment")then child[i]:Destroy()end end
		if PC:FindFirstChild("Left Arm")then local child=PC["Left Arm"]:GetChildren()for i=1,#child do if not child[i]:IsA("Attachment")then child[i]:Destroy()end end end
		if PC:FindFirstChild("Left Leg")then local child=PC["Left Leg"]:GetChildren()for i=1,#child do if not child[i]:IsA("Attachment")then child[i]:Destroy()end end end
		if PC:FindFirstChild("Right Arm")then local child=PC["Right Arm"]:GetChildren()for i=1,#child do if not child[i]:IsA("Attachment")then child[i]:Destroy()end end end
		if PC:FindFirstChild("Right Leg")then local child=PC["Right Leg"]:GetChildren()for i=1,#child do if not child[i]:IsA("Attachment")then child[i]:Destroy()end end end
		local child=PC.Head:GetChildren()for i=1,#child do if not child[i]:IsA("SpecialMesh")and not child[i]:IsA("Weld")and not child[i]:IsA("Attachment")and child[i].Name~="face"then child[i]:Destroy()end end
		if Target then if Target:FindFirstChild("Torso")or Target:FindFirstChild("UpperTorso")then else cleartarget()end end
		bimg.Rotation=bimg.Rotation+3
	end
end)

local Hold={}
Mouse.KeyDown:connect(function(key)if key=="w"then walkW=true end if key=="s"then walkS=true end if key=="a"then walkA=true end if key=="d"then walkD=true end end)
Mouse.KeyUp:connect(function(key)Hold[key]=nil if key=="w"then walkW=false end if key=="a"then walkA=false end if key=="s"then walkS=false end if key=="d"then walkD=false end end)
Mouse.Button1Down:connect(function()
	if not Active then
	Active=true
	if Target then if Target:FindFirstChild("Torso")then PC.HumanoidRootPart.CFrame=Target.Torso.CFrame*CFrame.new(0,0,2)elseif Target:FindFirstChild("UpperTorso")then PC.HumanoidRootPart.CFrame=Target.UpperTorso.CFrame*CFrame.new(0,0,-2)end end
	PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(15), 0),
			CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
			CFrame.new(1.5,.95,-.5) * CFrame.Angles(math.rad(170), 0, 0),
			CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
			CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
			CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
	},1,false)
	Swing:Play()
	local hit=GetHitBox()hit.Touched:connect(function(pt)local humanoid=FindHumanoid(pt)if humanoid then humanoid.Health=nil DoRagdoll(humanoid.Parent)SpreadBlood(pt,humanoid)HitS:Play()end end)
	for i=1,15 do
	PlayAnimationFromTable({CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
	CFrame.new(1.20000076, -1.90734863e-06, -0.4, 0.777145326, -0.255969048, 0.574913085, 0, 0.913544714, 0.406738311, -0.629321277, -0.316094756, 0.709956944)*CFrame.Angles(1.1,0,0),
	CFrame.new(-1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)},.3)
	MainWeld.C1=CFrame.new(0,0,-.5)*CFrame.Angles(-.9,0,0)w()
	end resetmw()
	ClearHitBox()
	Active=false
	end
end)
function kill(part)
	if part:IsA("Humanoid")and tostring(part.Parent)~=PL.Name then part.MaxHealth=nil part.Health=nil DoRagdoll(part.Parent)part.Name="Murdered"end
	local c=part:GetChildren()for i=1,#c do kill(c[i])end
end
Mouse.KeyDown:connect(function(ky)
	Hold[ky]=true
	if not Active then
		if ky=="t"and Mouse.Target and not inv then
			efp:Emit(200)w(2)
			RootPart.CFrame=Mouse.Hit+Vector3.new(0,3,0)efp:Emit(200)
		elseif ky=="q"then
			local obj=Mouse.Target
			if obj then
				if obj.Anchored then
					warn'The Object is anchored!'return
				else
					local jet=Instance.new("BodyPosition",obj)
					while Hold.q and w()do
					jet.MaxForce=Vector3.new(10,10,10)*10000000
					if Mouse.Target then jet.Position=Mouse.Hit.p end
					end jet:Destroy()
				end
			end
		elseif ky=="f"then 
			while w()and Hold.f do
				local was=inv
				if not Active and not Hold.q then inv=true else inv=false end
				if inv~=was then efp:Emit(50)end
			end inv=false efp:Emit(50)
		end
	end
end)
Humanoid.died:connect(function()script.Disabled=true script:Remove()end)
--Intros!!!
--
Active=1 RootPart.Anchored=1
Humanoid.WalkSpeed=0 w(1)StatModel.Parent=PC
PlayAnimationFromTable({
			CFrame.new(0, -512, 0) * CFrame.Angles(0, 0, 0),
			CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
			CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0),
			CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
			CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
			CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
},1,false)
StatPart.CFrame=RootPart.CFrame*CFrame.new(rand(-50,50),0,rand(-50,50))*CFrame.Angles(0,math.rad(rand(360)),0)
StatPart.Anchored=1 RootPart.CFrame=StatPart.CFrame StatModel.Parent=nil
local clockt=game:service'Lighting'.ClockTime
for i=0,math.pi/2,.01 do game:service'Lighting'.ClockTime=lerp(clockt,24,math.sin(i))w()end
StatModel.Parent=PC PL:ClearCharacterAppearance()
spawn(function()Instance.new("Shirt",PC).ShirtTemplate="rbxassetid://803858643"
local f=function(t,id)local m=Instance.new("CharacterMesh",PC)m.BodyPart=t m.MeshId=tostring(id)end
f("LeftLeg",27111857)f("RightLeg",27111882)f("Torso",27111894)f("RightArm",27111864)f("LeftArm",27111419)
for i,p in pairs(PC:children())do if p:IsA"BasePart"then p.Color=Color3.new()end end
local bc=PC:WaitForChild"Body Colors"bc.HeadColor3=Color3.new()bc.LeftArmColor3=Color3.new()bc.RightArmColor3=Color3.new()bc.LeftLegColor3=Color3.new()bc.RightLegColor3=Color3.new()
bc.TorsoColor3=Color3.new()spawn(function()
if PC.Head:FindFirstChild'face'then PC.Head.face:Destroy()end local d=Instance.new("Decal",PC.Head)d.Name="face"d.Face="Front"d.Texture="rbxassetid://875685961"end)
end)
w(30)local music=Instance.new("Sound",PC)music.SoundId="rbxassetid://165278252"music.Looped=1 music:Play()music.Volume=1 w(60)
spawn(function()for i=0,1,.05 do game:service'Lighting'.FogColor=Color3.new()game:service'Lighting'.FogEnd=lerp(game:service'Lighting'.FogEnd,100,.333)w()end end)
local p=Instance.new("ParticleEmitter",StatPart)p.Color=ColorSequence.new(Color3.new(1,.2,.2),Color3.new(1))p.LightEmission=1
p.LightInfluence=0 p.Lifetime=NumberRange.new(3)p.Rate=50 p.Enabled=1 p.Speed=NumberRange.new(0)p.Acceleration=Vector3.new(0,10,0)
p.Size=NumberSequence.new(7,3)p.Transparency=NumberSequence.new(0,1)p.Texture="rbxassetid://111217618"
for i=1,500,3 do p.Rate=i w()end w(30)
spawn(function()p.Lifetime=NumberRange.new(2,5)StatPart.Transparency=1 p.Acceleration=Vector3.new()StatPart.CanCollide=nil StatPart.Anchored=1 local pos=StatPart.CFrame StatPart.Size=Vector3.new()
StatModel:Remove()StatPart.Parent=workspace p.Parent=StatPart StatPart.CFrame=pos p.Enabled=nil p.SpreadAngle=Vector2.new(360,360)p.Speed=NumberRange.new(1,15)w(10)p:Emit(2000)
end)
PlayAnimationFromTable({
			CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
			CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
			CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0),
			CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
			CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
			CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
},1,false)Active=nil
local l=Instance.new("PointLight",RootPart)l.Color=Color3.new(1,0,0)l.Range=15
spawn(function()
	local b=Instance.new("BillboardGui",RootPart)b.Size=UDim2.new(66.6666,0,2,0)b.StudsOffsetWorldSpace=Vector3.new(0,5,0)
	local t=Instance.new("TextLabel",b)t.Text="Guest 666"t.TextStrokeTransparency=0 t.TextColor3=Color3.new(.75)t.TextScaled=1
	t.BackgroundTransparency=1 t.Font="Fantasy"
	t.Size=UDim2.new(1,0,1,0)local div=300
	while w()do
		if PC:FindFirstChild'Head'then if PC.Head:FindFirstChild'face'then PC.Head.face.Texture="rbxassetid://1011992280"end end
		if inv then t.TextTransparency=1 t.TextStrokeTransparency=1 else t.TextStrokeTransparency=lerp(t.TextStrokeTransparency,0,.05)t.TextTransparency=lerp(t.TextTransparency,0,.05)  end
		b.StudsOffsetWorldSpace=Vector3.new(math.random(-100,100)/div,5+math.random(-100,100)/div,math.random(-100,100)/div)
	end
end)
--]]

Here’s how to use the Roblox Script from Pastebin, step by step:

  • When you click the “COPY” button, the script will be copied quickly.
  • Copy the script and then paste it into your script tool.
  • Just run the script, and you’re done.

With these simple steps, players can quickly and easily use the script to improve their Roblox game experience.

To download this script, click on the button below. If you can’t copy it or don’t want to use it right now, use the download button.

Script NameGuest 666 Script
Use OptionsCopy & Download
Update Date25.11.2023

What is Guest 666 Script? 

Guest 666 Script is a special kind of code that is used in Roblox to make games more mysterious and exciting. Even though it’s a small plot, it has a big effect on the game and gives players a unique experience. The script is part of a larger trend of creativity and new changes being made in the Roblox community. This shows how the community’s members have a wide range of hobbies and technical skills.

In-Depth Analysis:

  • Function: Adds mystery and intrigue to gameplay.
  • Community Trend: Reflects creativity and innovation in Roblox.

Introduction to Guest 666 Script  

The clever and imaginative people in the Roblox community came up with the Guest 666 script. Its creation shows that people are becoming more interested in scripts that do more than just improve gaming; they give you a story and an experience. Fans of games and stories who like to mix them have become very interested in this writing very quickly.

Historical Context:

  • Origin: Born from the Roblox community’s creativity.
  • Fascination: Captures the imagination of players.

Role in Roblox Game: Guest 666 Script  

The Guest 666 Script is a unique part of Roblox because it combines gaming with storytelling. It brings in the unknown, which gives the game experience more complexity and dimension. This script shows how important story is in game design by giving players a deep and interesting experience.

Functional Impact:

  • Narrative Blend: Combines gameplay with storytelling.
  • Immersive Experience: Offers depth and engagement.

Features of Guest 666 Script 

People love The Guest 666 Script for its story-driven games and engaging experience. Not only do these features make the game better, they also add to the Roblox universe’s rich fabric of stories.

Feature Highlights:

  • Narrative-Driven Gameplay: Enhances the storytelling aspect.
  • Immersive Experience: Deepens player engagement.

Frequently Asked Questions

What does the Guest 666 Script do?

It’s a Roblox script that makes the game more mysterious and interesting.

What changes have been made to the game?

It adds story features to make the experience more interesting.

Why do a lot of people like it?

For being able to combine stories with gaming.

Conclusion

The Guest 666 Script is a great example of how story and gaming can work together to make a Roblox experience that is both unique and engaging. This shows how creative and story-driven the game community can be.

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