— Settings
multiplier = true — true/false Toggle dmg multiplier
local multiplytimes = 6 — How much times its gonna multiply it
— Atcual code
_G.multiplier = false
_G.multiplier = multiplier
pcall(function()
local mt = getrawmetatable(game)
make_writeable(mt)
local namecall = mt.__namecall
mt.__namecall = newcclosure(function(self, …)
local method = getnamecallmethod()
local args = {…}
if method == “FireServer” and tostring(self) == “VerifyHit” or tostring(self) == “VerifyThrowHit” then
pcall(function()
if _G.multiplier then
for hit = 1,multiplytimes do
self.FireServer(self, unpack(args))
end
else
end
end)
end
Steps :
- Click go to script button for get script
- Click COPY button for auto copy script
- Paste the script into your script application
- Run and done