local p = Instance.new(“Part”)
p.Position = Vector3.new(-34, 1494, -1120)
p.Size = Vector3.new(100, 10, 100)
p.Transparency = 0
p.Anchored = true
p.Parent = workspace
local sp = 16
local key = {}
local monster = {}
local trickster ={}
local locker = {}
local OrionLib = loadstring(game:HttpGet(‘https://raw.githubusercontent.com/shlexware/Orion/main/source’))()
local Window = OrionLib:MakeWindow({
Name = “Pressure Script”,
HidePremium = false,
SaveConfig = true,
ConfigFolder = “PressureScript”
})
local Tab = Window:MakeTab({
Name = “Main”,
Icon = “rbxassetid://4483345998”,
PremiumOnly = false
})
local Lobby = Window:MakeTab({
Name = “Lobby”,
Icon = “rbxassetid://4483345998”,
PremiumOnly = false
})
Lobby:AddButton({
Name = “Join Random Game (could be yourself or another player)”,
Callback = function()
game:GetService(“TeleportService”):Teleport(12552538292, game.Players.LocalPlayer)
end
})
Tab:AddSlider({
Name = “Set Walkspeed”,
Min = 0,
Max = 100,
Default = 16,
Color = Color3.fromRGB(255,255,255),
Increment = 1,
ValueName = “sp”,
Callback = function(Value)
sp = Value
end
})
Tab:AddButton({
Name = “Fullbright”,
Callback = function()
local lighting = game.Lighting
lighting.Brightness = 2
lighting.ClockTime = 14
lighting.FogEnd = 100000
lighting.GlobalShadows = false
lighting.OutdoorAmbient = Color3.fromRGB(128, 128, 128)
end
})
Tab:AddButton({
Name = “Give Permanent NormalKey (pick a normalkey first)”,
Callback = function()
game.Players.LocalPlayer.PlayerFolder.Inventory.NormalKeyCard:Destroy()
local d = Instance.new(“NumberValue”)
d.Name = “NormalKeyCard”
d.Parent = game.Players.LocalPlayer.PlayerFolder.Inventory
end
})
Tab:AddButton({
Name = “Give Permanent InnerKeyCard (pick a InnerKeyCard first)”,
Callback = function()
game.Players.LocalPlayer.PlayerFolder.Inventory.InnerKeyCard:Destroy()
local d = Instance.new(“NumberValue”)
d.Name = “InnerKeyCard”
d.Parent = game.Players.LocalPlayer.PlayerFolder.Inventory
end
})
Tab:AddToggle({
Name = “no proxmitiyprompt duration”,
Default = true,
Flag = “asdas”,
Save = true
})
Tab:AddToggle({
Name = “Notify Monster”,
Default = true,
Flag = “NotifyMonster”,
Save = true
})
Tab:AddToggle({
Name = “Avoid any Monster (tested)”,
Default = true,
Flag = “avoids”,
Save = true
})
Tab:AddToggle({
Name = “No Eyefestation”,
Default = true,
Flag = “noeyefestation”,
Save = true
})
Tab:AddToggle({
Name = “No Searchlights”,
Default = true,
Flag = “Searchlights”,
Save = true
})
Tab:AddToggle({
Name = “No Steams”,
Default = true,
Flag = “steaming”,
Save = true
})
Tab:AddToggle({
Name = “Key ESP”,
Default = true,
Flag = “keys”,
Save = true,
Callback = function(Value)
for _, cham in pairs(key) do
cham.Enabled = Value
end
end
})
Tab:AddToggle({
Name = “Monster ESP”,
Default = true,
Flag = “monsters”,
Save = true,
Callback = function(Value)
for _, cham in pairs(monster) do
cham.Enabled = Value
end
end
})
Tab:AddToggle({
Name = “TricksterRoom ESP”,
Default = true,
Flag = “TricksterRoomdanger”,
Save = true,
Callback = function(Value)
for _, cham in pairs(trickster) do
cham.Enabled = Value
end
end
})
Tab:AddToggle({
Name = “Monster Locker ESP”,
Default = true,
Flag = “monsterlocker”,
Save = true,
Callback = function(Value)
for _, cham in pairs(locker) do
cham.Enabled = Value
end
end
})
local credits = Window:MakeTab({
Name = “Credits”,
Icon = “rbxassetid://4483345998”,
PremiumOnly = false
})
credits:AddParagraph(“Credits to playvora”, “https://scriptblox.com/script/Pressure-script-15848”)
credits:AddParagraph(“https://www.roblox.com/users/2207117597/profile”)
local others = Window:MakeTab({
Name = “other stuff”,
Icon = “rbxassetid://4483345998”,
PremiumOnly = false
})
others:AddButton({
Name = “Infinity Yield”,
Callback = function()
loadstring(game:HttpGet(‘https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source’))()
end
})
others:AddButton({
Name = “Dex”,
Callback = function()
loadstring(game:HttpGet(‘https://raw.githubusercontent.com/infyiff/backup/main/dex.lua’))()
end
})
local function applykey(inst)
local text = Instance.new(“BillboardGui”)
text.Name = “key”
text.Adornee = inst
text.Size = UDim2.new(0, 200, 0, 50)
text.StudsOffset = Vector3.new(0, 2, 0)
text.AlwaysOnTop = true
text.Parent = game.CoreGui
local label = Instance.new(“TextLabel”)
label.Size = UDim2.new(1, 0, 1, 0)
label.Text = inst.Name
label.TextColor3 = Color3.new(1, 1, 1)
label.BackgroundTransparency = 1
label.TextStrokeTransparency = 0
label.TextScaled = true
label.Parent = text
table.insert(key, text)
end
local function applymos(inst)
local text = Instance.new(“BillboardGui”)
text.Name = “mons”
text.Adornee = inst
text.Size = UDim2.new(0, 200, 0, 50)
text.StudsOffset = Vector3.new(0, 2, 0)
text.AlwaysOnTop = true
text.Parent = game.CoreGui
local label = Instance.new(“TextLabel”)
label.Size = UDim2.new(1, 0, 1, 0)
label.Text = inst.Name
label.TextColor3 = Color3.new(1, 0, 0)
label.BackgroundTransparency = 1
label.TextStrokeTransparency = 0
label.TextScaled = true
label.Parent = text
table.insert(monster, text)
end
local function applylocker(inst)
local text = Instance.new(“BillboardGui”)
text.Name = “locker”
text.Adornee = inst
text.Size = UDim2.new(0, 200, 0, 50)
text.StudsOffset = Vector3.new(0, 2, 0)
text.AlwaysOnTop = true
text.Parent = game.CoreGui
local label = Instance.new(“TextLabel”)
label.Size = UDim2.new(1, 0, 1, 0)
label.Text = “Monster Locker”
label.TextColor3 = Color3.new(0.5, 0, 0.5)
label.BackgroundTransparency = 1
label.TextStrokeTransparency = 0
label.TextScaled = true
label.Parent = text
table.insert(locker, text)
end
local function applytrickster(inst)
local text = Instance.new(“BillboardGui”)
text.Name = “locker”
text.Adornee = inst
text.Size = UDim2.new(0, 200, 0, 50)
text.StudsOffset = Vector3.new(0, 2, 0)
text.AlwaysOnTop = true
text.Parent = game.CoreGui
local label = Instance.new(“TextLabel”)
label.Size = UDim2.new(1, 0, 1, 0)
label.Text = “Do not enter”
label.TextColor3 = Color3.new(1, 1, 1)
label.BackgroundTransparency = 1
label.TextStrokeTransparency = 0
label.TextScaled = true
label.Parent = text
table.insert(trickster, text)
end
local keycor = coroutine.create(function()
workspace.Rooms.DescendantAdded:Connect(function(inst)
if inst:IsA(“Model”) and inst:GetAttribute(“InteractionType”) == “KeyCard” then
applykey(inst)
end
if inst:IsA(“Model”) and inst:GetAttribute(“InteractionType”) == “InnerKeyCard” then
applykey(inst)
end
end)
end)
coroutine.resume(keycor)
for _, v in ipairs(workspace.Rooms:GetDescendants()) do
if v:IsA(“Model”) and v:GetAttribute(“InteractionType”) == “KeyCard” then
applykey(v)
end
if v:IsA(“Model”) and v:GetAttribute(“InteractionType”) == “InnerKeyCard” then
applykey(v)
end
end
workspace.ChildAdded:Connect(function(inst)
local sikibid = {}
for _, descendant in ipairs(game.ReplicatedStorage.DeathFolder:GetDescendants()) do
table.insert(sikibid, descendant.Name)
end
if table.find(sikibid, inst.Name) then
if OrionLib.Flags.NotifyMonster.Value then
OrionLib:MakeNotification({
Name = “A monster has spawned go hide in the closet”,
Content = “WARNING!!!!!!!!!!!!”,
Image = “rbxassetid://4483345998”,
Time = 10
})
end
if OrionLib.Flags.monsters.Value then
applymos(inst)
end
if OrionLib.Flags.avoids.Value then
local oldpos = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
local tp = game:GetService(“RunService”).Heartbeat:Connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(p.Position)
end)
inst.Destroying:Wait()
tp:Disconnect()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(oldpos)
end
end
end)
workspace.DescendantAdded:Connect(function(inst)
if inst.Name == “Eyefestation” and OrionLib.Flags.noeyefestation.Value then
task.wait(0.1)
inst:Destroy()
end
if inst.Name == “SearchlightsEncounter” and OrionLib.Flags.Searchlights.Value then
wait(10)
inst:Destroy()
end
if inst:IsA(“ProximityPrompt”) and OrionLib.Flags.asdas.Value then
task.wait(0.1)
inst.HoldDuration = 0
end
if inst.Name == “Steams” and OrionLib.Flags.steaming.Value then
task.wait(0.1)
inst:Destroy()
end
if inst.Name == “MonsterLocker” and OrionLib.Flags.monsterlocker.Value then
task.wait(0.1)
applylocker(inst)
end
if inst.Name == “TricksterRoom” and OrionLib.Flags.TricksterRoomdanger.Value then
task.wait(0.1)
applytrickster(inst)
end
end)
for _, v in ipairs(workspace:GetDescendants()) do
if v.Name == “MonsterLocker” and OrionLib.Flags.monsterlocker.Value then
applylocker(v)
end
end
game:GetService(“RunService”).Heartbeat:Connect(function()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = sp
end)
Steps :
- Click go to script button for get script
- Click COPY button for auto copy script
- Paste the script into your script application
- Run and done